Module soundmanager
source code
Sound Manager ==================================
This is a simple implementation of a sound manager that was originaly
intended for the shooter demo. It was functional enough that we decided
to include it in the FIFE extensions. This is by no means a fully
featured implementation for several reasons. It doesnt limit how many
sounds can play at once or allow the positioning of sounds. It does
however provide a good starting point for a more advanced version of a
sound manager.
Usage:
soundmanager = SoundManager(my_fife_engine)
emitter = soundmanager.createSoundEmitter("path/filename.ogg")
emitter.gain = 128
emitter.play()