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_object --+
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AbstractImage --+
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RenderBackend
Proxy of C++ FIFE::RenderBackend class
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| string |
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| Image |
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| SDL_Surface |
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| ScreenMode |
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| unsigned int |
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| unsigned int |
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| unsigned int |
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| unsigned int |
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| Rect |
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| Rect |
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| bool |
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| bool |
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| SDL_Color |
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getPixelRGBA(self, int x, int y)
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putPixel(self, int x, int y, int r, int g, int b, int a = 255) -> bool putPixel(self, int x, int y, int r, int g, int b) -> bool
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drawLine(self, Point p1, Point p2, int r, int g, int b, int a = 255) drawLine(self, Point p1, Point p2, int r, int g, int b)
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drawTriangle(self, Point p1, Point p2, Point p3, int r, int g, int b,
int a = 255)
drawTriangle(self, Point p1, Point p2, Point p3, int r, int g, int b)
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drawRectangle(self, Point p, uint16_t w, uint16_t h, uint8_t r, uint8_t g,
uint8_t b, uint8_t a = 255)
drawRectangle(self, Point p, uint16_t w, uint16_t h, uint8_t r, uint8_t g,
uint8_t b)
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fillRectangle(self, Point p, uint16_t w, uint16_t h, uint8_t r, uint8_t g,
uint8_t b, uint8_t a = 255)
fillRectangle(self, Point p, uint16_t w, uint16_t h, uint8_t r, uint8_t g,
uint8_t b)
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drawQuad(self, Point p1, Point p2, Point p3, Point p4, int r, int g,
int b, int a = 255)
drawQuad(self, Point p1, Point p2, Point p3, Point p4, int r, int g,
int b)
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drawLightPrimitive(self, Point p, uint8_t intensity, float radius, int subdivisions,
float xstretch, float ystretch, uint8_t red,
uint8_t green, uint8_t blue)
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pushClipArea(self, Rect cliparea, bool clear = True) pushClipArea(self, Rect cliparea)
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setAlphaOptimizerEnabled(self, bool enabled)
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saveImage(self, string filename)
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