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__init__(self,
*args)
__init__(self, int _x = 0, int _y = 0, int _z = 0) -> ScreenPoint
__init__(self, int _x = 0, int _y = 0) -> ScreenPoint
__init__(self, int _x = 0) -> ScreenPoint __init__(self) ->
ScreenPoint __init__(self, Point3D rhs) -> ScreenPoint |
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__add__(self,
*args)
__add__(self, Point3D p) -> Point3D |
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__sub__(self,
*args)
__sub__(self, Point3D p) -> Point3D |
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__iadd__(self,
*args)
__iadd__(self, Point3D p) -> Point3D |
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__isub__(self,
*args)
__isub__(self, Point3D p) -> Point3D |
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__mul__(self,
*args)
__mul__(self, int i) -> Point3D |
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__div__(self,
*args)
__div__(self, int i) -> Point3D |
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__eq__(self,
*args)
__eq__(self, Point3D p) -> bool |
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__ne__(self,
*args)
__ne__(self, Point3D p) -> bool |
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int
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string
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