Public Member Functions

FIFE::Camera Class Reference

#include <camera.h>

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List of all members.

Public Member Functions

 Camera (const std::string &id, Layer *layer, const Rect &viewport, RenderBackend *renderbackend)
virtual ~Camera ()
const std::string & getId () const
void setId (const std::string &id)
void setTilt (double tilt)
double getTilt () const
void setRotation (double rotation)
double getRotation () const
void setZoom (double zoom)
double getZoom () const
void setCellImageDimensions (uint32_t width, uint32_t height)
Point getCellImageDimensions ()
Point getCellImageDimensions (Layer *layer)
double getReferenceScale () const
Point3D getZOffset (Layer *layer)
void setLocation (const Location &location)
Location getLocation () const
Point3D getOrigin () const
Location & getLocationRef ()
void attach (Instance *instance)
void detach ()
InstancegetAttached () const
void setViewPort (const Rect &viewport)
const RectgetViewPort () const
ExactModelCoordinate toMapCoordinates (ScreenPoint screen_coords, bool z_calculated=true)
ScreenPoint toScreenCoordinates (const ExactModelCoordinate &map_coords)
DoublePoint3D toVirtualScreenCoordinates (const ExactModelCoordinate &map_coords)
void setEnabled (bool enabled)
bool isEnabled ()
void getMatchingInstances (ScreenPoint screen_coords, Layer &layer, std::list< Instance * > &instances, uint8_t alpha=0)
void getMatchingInstances (Rect screen_rect, Layer &layer, std::list< Instance * > &instances, uint8_t alpha=0)
void getMatchingInstances (Location &loc, std::list< Instance * > &instances, bool use_exactcoordinates=false)
void update ()
void refresh ()
void resetUpdates ()
void addRenderer (RendererBase *renderer)
RendererBasegetRenderer (const std::string &name)
void resetRenderers ()
void calculateZValue (ScreenPoint &screen_coords)
void setLightingColor (float red, float green, float blue)
void resetLightingColor ()
std::vector< float > getLightingColor ()
void setOverlayColor (uint8_t red, uint8_t green, uint8_t blue, uint8_t alpha)
std::vector< uint8_t > getOverlayColor ()
void resetOverlayColor ()
void setOverlayImage (int32_t id, bool fill=false)
int32_t getOverlayImage ()
void resetOverlayImage ()
void setOverlayAnimation (AnimationPtr anim, bool fill=false)
AnimationPtr getOverlayAnimation ()
void resetOverlayAnimation ()
void render ()

Detailed Description

Camera describes properties of a view port shown in the main screen Main screen can have multiple cameras active simultanously Different cameras can have different properties, like location to shoot, zoom or tilt

Definition at line 58 of file camera.h.


Constructor & Destructor Documentation

FIFE::Camera::Camera ( const std::string &  id,
Layer layer,
const Rect viewport,
RenderBackend renderbackend 
)

Constructor Camera needs to be added to the view. If not done so, it is not rendered.

Parameters:
id identifier for the camera
layer layer where camera is bound. Camera is bound to a layer for two reasons: * camera's scaling is done based on cell image dimensions. Cell image is layer based (
See also:
setCellImageDimensions) * camera could be bound to a pather, which operates on layer
Parameters:
viewport used viewport for the camera. Viewport is measured in pixels in relation to game main screen
emc coordinate, where camera is focused on given layer
renderbackend to use with rendering
ipool to use with rendering
apool to use with rendering

Definition at line 74 of file camera.cpp.

FIFE::Camera::~Camera (  )  [virtual]

Destructor

Definition at line 112 of file camera.cpp.


Member Function Documentation

void FIFE::Camera::addRenderer ( RendererBase renderer  ) 

Adds new renderer on the view. Ownership is transferred to the camera.

Definition at line 610 of file camera.cpp.

Referenced by FIFE::Map::addCamera().

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void FIFE::Camera::attach ( Instance instance  ) 

Attaches the camera to an instance.

Parameters:
instance Instance to which the camera shall be attached
Note:
The camera can only be attached to an instance at the same layer!

Definition at line 573 of file camera.cpp.

void FIFE::Camera::calculateZValue ( ScreenPoint screen_coords  ) 

calculates z-value for given screenpoint

Definition at line 316 of file camera.cpp.

void FIFE::Camera::detach (  ) 

Detaches the camera from an instance.

Definition at line 582 of file camera.cpp.

Instance* FIFE::Camera::getAttached (  )  const [inline]

Returns instance where camera is attached. NULL if not attached

Definition at line 188 of file camera.h.

Point FIFE::Camera::getCellImageDimensions ( Layer layer  ) 

Gets screen cell image dimensions for given layer.

Returns:
Point Point containing x=width and y=height

Definition at line 230 of file camera.cpp.

Point FIFE::Camera::getCellImageDimensions (  ) 

Gets screen cell image dimensions.

See also:
setCellImageDimensions
Returns:
Point containing x=width and y=height

Definition at line 226 of file camera.cpp.

const std::string& FIFE::Camera::getId (  )  const [inline]

Gets the identifier for this camera.

Definition at line 88 of file camera.h.

std::vector< float > FIFE::Camera::getLightingColor (  ) 

Returns a vector that contain the light color

Definition at line 665 of file camera.cpp.

Location FIFE::Camera::getLocation (  )  const

Gets the location camera is rendering

Returns:
camera location

Definition at line 248 of file camera.cpp.

Location & FIFE::Camera::getLocationRef (  ) 

Gets a reference to the camera location

Note:
if you change returned location without calling Camera::setLocation(...), remember to call Camera::refresh() (otherwise camera transforms are not updated)
Returns:
reference to the camera location

Definition at line 252 of file camera.cpp.

void FIFE::Camera::getMatchingInstances ( Location &  loc,
std::list< Instance * > &  instances,
bool  use_exactcoordinates = false 
)

Returns instances that match given location. Instances are sorted based on camera view, so that "topmost" instance is first in returned list

Parameters:
loc location where to fetch instances from
instances list of instances that is filled based on hit test results
use_exactcoordinates if true, comparison is done using exact coordinates. if not, cell coordinates are used

Definition at line 548 of file camera.cpp.

void FIFE::Camera::getMatchingInstances ( ScreenPoint  screen_coords,
Layer layer,
std::list< Instance * > &  instances,
uint8_t  alpha = 0 
)

Returns instances that match given screen coordinate

Parameters:
screen_coords screen coordinates to be used for hit search
layer layer to use for search
instances list of instances that is filled based on hit test results

Definition at line 462 of file camera.cpp.

void FIFE::Camera::getMatchingInstances ( Rect  screen_rect,
Layer layer,
std::list< Instance * > &  instances,
uint8_t  alpha = 0 
)

Returns instances that match given screen coordinate

Parameters:
screen_rect rect that contains screen coordinates to be used for search
layer layer to use for search
instances list of instances that is filled based on hit test results
accurate should be true if the search should be exactly but its also much slower

Definition at line 500 of file camera.cpp.

Point3D FIFE::Camera::getOrigin (  )  const

Gets screen point for the camera location

Returns:
camera screen point

Definition at line 272 of file camera.cpp.

AnimationPtr FIFE::Camera::getOverlayAnimation (  ) 

Returns an AnimationPtr to the overlay animation

Definition at line 732 of file camera.cpp.

std::vector< uint8_t > FIFE::Camera::getOverlayColor (  ) 

Returns a vector that contain the overlay color

Definition at line 687 of file camera.cpp.

int32_t FIFE::Camera::getOverlayImage (  ) 

Returns the pool id of the overlay image

Definition at line 712 of file camera.cpp.

double FIFE::Camera::getReferenceScale (  )  const [inline]

Gets reference scale for cell image dimensions

Definition at line 147 of file camera.h.

RendererBase * FIFE::Camera::getRenderer ( const std::string &  name  )  [virtual]

Gets renderer with given name

Implements FIFE::IRendererContainer.

Definition at line 634 of file camera.cpp.

double FIFE::Camera::getRotation (  )  const

Gets camera rotation

Returns:
rotation of the camera

Definition at line 147 of file camera.cpp.

double FIFE::Camera::getTilt (  )  const

Gets camera tilt

Returns:
tilt of camera

Definition at line 134 of file camera.cpp.

const Rect & FIFE::Camera::getViewPort (  )  const

Gets the viewport for camera

Returns:
camera viewport

Definition at line 260 of file camera.cpp.

Point3D FIFE::Camera::getZOffset ( Layer layer  ) 

Gets a point that contain the visual z(z=1) difference, based on the given layer.

Returns:
Point3D Point3D containing x, y, z

Definition at line 407 of file camera.cpp.

double FIFE::Camera::getZoom (  )  const

Gets camera zoom

Returns:
zoom of the camera

Definition at line 162 of file camera.cpp.

bool FIFE::Camera::isEnabled (  ) 

Gets if camera is enabled / disabled

Definition at line 268 of file camera.cpp.

void FIFE::Camera::refresh (  ) 

Refreshes camera view in case e.g. location is updated directly (not via setLocation)

Note:
calling this function marks camera as "warped", therefore it causes all instance positions to be recalculated. If you constantly call this, you end up with pixel wobbling effect when camera is moved.

Definition at line 596 of file camera.cpp.

void FIFE::Camera::render (  ) 

Renders camera

Definition at line 824 of file camera.cpp.

void FIFE::Camera::resetLightingColor (  ) 

Resets lighting color

Definition at line 674 of file camera.cpp.

void FIFE::Camera::resetOverlayAnimation (  ) 

Resets the animation overlay

Definition at line 736 of file camera.cpp.

void FIFE::Camera::resetOverlayColor (  ) 

Resets the color overlay

Definition at line 702 of file camera.cpp.

void FIFE::Camera::resetOverlayImage (  ) 

Resets the image overlay

Definition at line 720 of file camera.cpp.

void FIFE::Camera::resetRenderers (  ) 

resets active layer information on all renderers.

Definition at line 638 of file camera.cpp.

void FIFE::Camera::resetUpdates (  ) 

Resets temporary values from last update round, like warped flag

Definition at line 601 of file camera.cpp.

void FIFE::Camera::setCellImageDimensions ( uint32_t  width,
uint32_t  height 
)

Sets screen cell image dimensions. Cell image dimension is basically width and height of a bitmap, that covers one cell in the layer where camera is bind

Returns:
Point Point containing x=width and y=height

Definition at line 166 of file camera.cpp.

void FIFE::Camera::setEnabled ( bool  enabled  ) 

Sets camera enabled / disabled

Definition at line 264 of file camera.cpp.

void FIFE::Camera::setId ( const std::string &  id  )  [inline]

Sets the identifier for this camera.

Definition at line 92 of file camera.h.

void FIFE::Camera::setLightingColor ( float  red,
float  green,
float  blue 
)

Sets lighting color

Definition at line 657 of file camera.cpp.

void FIFE::Camera::setLocation ( const Location &  location  ) 

Sets the location for camera

Parameters:
location location (center point) to render

Definition at line 174 of file camera.cpp.

void FIFE::Camera::setOverlayAnimation ( AnimationPtr  anim,
bool  fill = false 
)

Sets a animation as overlay, if fill is true the animation gets the viewport size.

Definition at line 725 of file camera.cpp.

void FIFE::Camera::setOverlayColor ( uint8_t  red,
uint8_t  green,
uint8_t  blue,
uint8_t  alpha 
)

Sets a color as overlay

Definition at line 679 of file camera.cpp.

void FIFE::Camera::setOverlayImage ( int32_t  id,
bool  fill = false 
)

Sets a image as overlay, if fill is true the image gets the viewport size.

Definition at line 706 of file camera.cpp.

void FIFE::Camera::setRotation ( double  rotation  ) 

Sets rotation for the camera. Rotation can be visualized by thinking camera that rotates around an object that it is rendering

Parameters:
rotation rotation for the camera

Definition at line 138 of file camera.cpp.

void FIFE::Camera::setTilt ( double  tilt  ) 

Sets tilt for the camera. e.g. overhead camera has tilt 0, while traditional isometric camera has tilt 45

Parameters:
tilt tilt for the camera

Definition at line 125 of file camera.cpp.

void FIFE::Camera::setViewPort ( const Rect viewport  ) 

Sets the viewport for camera viewport is rectangle inside the view where camera renders

Parameters:
viewport area for camera render

Definition at line 256 of file camera.cpp.

void FIFE::Camera::setZoom ( double  zoom  ) 

Sets zoom for the camera.

Parameters:
zoom zoom for the camera

Definition at line 151 of file camera.cpp.

ExactModelCoordinate FIFE::Camera::toMapCoordinates ( ScreenPoint  screen_coords,
bool  z_calculated = true 
)

Transforms given point from screen coordinates to map coordinates

Parameters:
screen_coords screen coordinates to transform
z_calculated if true, z-value (depth cut point) is pre-calculated. If false, camera calculates it
Returns:
point in map coordinates

Definition at line 321 of file camera.cpp.

ScreenPoint FIFE::Camera::toScreenCoordinates ( const ExactModelCoordinate map_coords  ) 

Transforms given point from map coordinates to screen coordinates

Returns:
point in screen coordinates

Definition at line 328 of file camera.cpp.

DoublePoint3D FIFE::Camera::toVirtualScreenCoordinates ( const ExactModelCoordinate map_coords  ) 

Transforms given point from map coordinates to virtual screen coordinates

Returns:
point in screen coordinates

Definition at line 333 of file camera.cpp.

void FIFE::Camera::update (  ) 

General update routine. In this function, the camera's position gets updated when its attached to another instance.

Note:
call this only once in engine update cycle, so that tracking between current position and previous position keeps in sync. This information is used e.g. by view to fix the pixel wobbling problem

Definition at line 586 of file camera.cpp.


The documentation for this class was generated from the following files: