#include <iobjectsaver.h>
Public Member Functions | |
| virtual void | setAnimationSaver (const AnimationSaverPtr &animationSaver)=0 |
| virtual void | save (const std::string &filename)=0 |
Interface class that all object savers should derive from
Definition at line 42 of file iobjectsaver.h.
| virtual void FIFE::IObjectSaver::save | ( | const std::string & | filename | ) | [pure virtual] |
responsible for saving the object resource
| virtual void FIFE::IObjectSaver::setAnimationSaver | ( | const AnimationSaverPtr & | animationSaver | ) | [pure virtual] |
allows setting which animation saver will be used to save animation files
1.7.1