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string
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setTilt(self,
*args)
setTilt(self, double tilt) |
source code
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double
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setRotation(self,
*args)
setRotation(self, double rotation) |
source code
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double
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setZoom(self,
*args)
setZoom(self, double zoom) |
source code
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double
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setLocation(self,
*args)
setLocation(self, Location location) |
source code
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Location
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Location
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attach(self,
*args)
attach(self, Instance instance) |
source code
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Instance
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setViewPort(self,
*args)
setViewPort(self, Rect viewport) |
source code
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Rect
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setCellImageDimensions(self,
*args)
setCellImageDimensions(self, unsigned int width, unsigned int height) |
source code
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Point
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toScreenCoordinates(self,
*args)
toScreenCoordinates(self, ExactModelCoordinate map_coords) ->
ScreenPoint |
source code
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toMapCoordinates(self,
*args)
toMapCoordinates(self, ScreenPoint screen_coords, bool z_calculated =
True) -> ExactModelCoordinate toMapCoordinates(self, ScreenPoint
screen_coords) -> ExactModelCoordinate |
source code
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setEnabled(self,
*args)
setEnabled(self, bool enabled) |
source code
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bool
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getMatchingInstances(self,
*args)
getMatchingInstances(self, ScreenPoint screen_coords, Layer layer)
getMatchingInstances(self, Rect screen_rect, Layer layer)
getMatchingInstances(self, Location loc, bool use_exactcoordinates =
False) getMatchingInstances(self, Location loc) |
source code
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setLightingColor(self,
*args)
setLightingColor(self, float red, float green, float blue, float
alpha) |
source code
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FloatVector
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